MONOP(6) BSD Games Manual MONOP(6)
monop -- Monopoly game
monop is reminiscent of the Parker Brother's game Monopoly, and monitors
a game between 1 to 9 users. It is assumed that the rules of Monopoly
are known. The game follows the standard rules, with the exception that,
if a property goes up for auction and there are only two solvent players,
no auction is held and the property remains unowned.
The game, in effect, lends the player money, so it is possible to buy
something which you cannot afford. However, as soon as a person goes
into debt, he must ``fix the problem'', i.e., make himself solvent,
before play can continue. If this is not possible, the player's property
reverts to his debtee, either a player or the bank. A player can resign
at any time to any person or the bank, which puts the property back on
the board, unowned.
Any time that the response to a question is a string, e.g., a name, place
or person, you can type '?' to get a list of valid answers. It is not
possible to input a negative number, nor is it ever necessary.
A Summary of Commands:
quit quit game. It asks you if you're sure.
print current board. The columns have the following meanings (col-
umn headings are the same for the where, own holdings, and holdings
Name The first ten characters of the name of the square.
Own The number of the owner of the property.
Price The cost of the property (if any).
Mg This field has a '*' in it if the property is mortgaged.
# If the property is a Utility or Railroad, this is the num-
ber of such owned by the owner. If the property is land,
this is the number of houses on it.
Rent Current rent on the property. If it is not owned, there is
tell where players are. A `*' indicates the current player.
list your own holdings, i.e., money, get-out-of-jail-free cards,
show holdings list: look at anyone's holdings. It will ask you
whose holdings you wish to look at. When you are finished, type
mortgage property: sets up a list of mortgageable property, and
asks which you wish to mortgage.
unmortgage property: unmortgage mortgaged property.
buy buy houses: sets up a list of monopolies on which you can buy
houses. If there is more than one, it asks you which you want to
buy for. It then asks you how many for each piece of property,
giving the current amount in parentheses after the property name.
If you build in an unbalanced manner (a disparity of more than one
house within the same monopoly), it asks you to re-input.
sell sell houses: sets up a list of monopolies from which you can sell
houses. It operates in an analogous manner to buy.
card use a get-out-of-jail-free card to get out of jail. If you're not
in jail, or you don't have one, it tells you so.
pay pay $50 to get out of jail, from whence you are put on Just Visit-
ing. Difficult to do if you're not there.
trade with another player. It asks you with whom you wish to
trade, and then asks you what each wishes to give up. You can get
a summary at the end, and, in all cases, it asks for confirmation
of the trade before doing it.
resign to another player or the bank. If you resign to the bank,
all property reverts to its virgin state, and get-out-of-jail-free
cards revert to the deck.
save save the current game in a file for later play. You can continue
play after saving, either by adding the file in which you saved the
game after the monop command, or by using the restore command (see
below). It will ask you which file you wish to save it in, and, if
the file exists, confirm that you wish to overwrite it.
read in a previously saved game from a file. It leaves the file
roll roll the dice and move forward to your new location. If you simply
hit the <RETURN> key instead of a command, it is the same as typing
/usr/share/games/cards.pck Chance and Community Chest cards
No command can be given an argument instead of a response to a query.
Additional cash cannot be generated during an auction by selling build-
ings or by mortgaging property.
The trading of mortgaged properties is not billed correctly.
Resigning to the bank should trigger the immediate auction of all posses-
BSD September 8, 2014 BSD