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KBOUNCE(6)                       Games Manual                       KBOUNCE(6)

       kbounce - KDE Jezz Ball game

       kbounce [Qt-options] [KDE-options]

       This  is a clone of the popular Jezzball game originally created by Mi-
       crosoft. Jezzball is one of the rare and simple games requiring  skill,
       timing,  and  patience  in  order  to  be successful.  A ball begins to
       bounce off of an area enclosed by four borders  (like  a  square).  You
       must  move your pointer to certain areas within the square. Upon click-
       ing, a new border is constructed at a relatively quick  pace.  You  can
       change  the direction of the borders by 90 degrees as well. Ultimately,
       you must force the ball to bounce around in a smaller, and smaller area
       as  time goes by without the ball ever touching the borders as they are
       being constructed. If a ball touches a certian part of the border as it
       is  being built, the game is over.  After 75% of the original space has
       been blocked off from the moving ball, you advance one level,  and  one
       more ball is added to the mix in the following level.

       --help Show help about options.

              Show Qt specific options.

              Show KDE specific options.

              Show all options.

              Show author information.

       -v, --version
              Show version information.

              Show license information.

       --     End of options.

       --display <displayname>
              Use the X-server display `displayname'.

       --session <sessionId>
              Restore the application for the given `sessionId'.

       --cmap Causes  the  application  to  install  a private color map on an
              8-bit display.

       --ncols <count>
              Limits the number of colors allocated in the color  cube  on  an
              8-bit  display,  if  the  application  is  using  the  QApplica-
              tion::ManyColor color specification.

              Tells Qt to never grab the mouse or the keyboard.

              Running under a debugger can  cause  an  implicit  -nograb,  use
              -dograb to override.

       --sync Switches to synchronous mode for debugging.

       --fn, --font <fontname>
              Defines the application font.

       --bg, --background <color>
              Sets  the  default  background  color and an application palette
              (light and dark shades are calculated).

       --fg, --foreground <color>
              Sets the default foreground color.

       --btn, --button <color>
              Sets the default button color.

       --name <name>
              Sets the application name.

       --title <title>
              Sets the application title (caption).

       --visual TrueColor
              Forces the application to use a TrueColor  visual  on  an  8-bit

       --inputstyle <inputstyle>
              Sets  XIM  (X  Input  Method)  input  style. Possible values are
              onthespot, overthespot, offthespot and root.

       --im <XIM server>
              Set XIM server.

              Disable XIM.

       --caption <caption>
              Use `caption' as name in the titlebar.

       --icon <icon>
              Use `icon' as the application icon.

       --miniicon <icon>
              Use `icon' as the icon in the titlebar.

       --dcopserver <server>
              Use the DCOP Server specified by `server'.

              Disable crash handler, to get core dumps.

              Waits for a WM_NET compatible windowmanager.

       --style <style>
              Sets the application GUI style.

       --geometry <geometry>
              Sets the client geometry of the main widget.

       More  detailed  user  documentation  is  available  from  help:/kbounce
       (either   enter   this   URL   into   konqueror,  or  run  `khelpcenter