glplanet - rotating 3d texture-mapped planet.
glplanet [-display host:display.screen] [-visual visual] [-window]
[-root] [-no-light] [-delay number] [-bitmap file] [-wireframe] [-fps]
Draws a planet bouncing around in space. The built-in image is a map
of the earth, but you can wrap any texture around the sphere, e.g., the
planetary textures that come with `ssystem'.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-light | -no-light
Use Flat Coloring.
Per-frame delay, in microseconds. Default: 15000 (0.01 sec-
The texture map to wrap around the planet's surface.
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright (C) 2002 by David Konerding. Permission to use, copy, mod-
ify, distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above copy-
right notice appear in all copies and that both that copyright notice
and this permission notice appear in supporting documentation. No rep-
resentations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
X Version 11 4.21 (01-Mar-2005) XScreenSaver(6x)