BOGGLE(6) Games Manual BOGGLE(6)
boggle - play the game of boggle
/usr/games/boggle [ + ] [ ++ ]
This game is available with the Games software installation option.
Refer to for information on how to install optional software.
This program is intended for people wishing to sharpen their skills at
Boggle (TM Parker Bros.). If you invoke the program with four argu-
ments of four letters each, the program forms the obvious Boggle grid
and lists all the words from /usr/dict/words found therein. For exam-
example% boggle appl epie moth erhd
If you invoke the program without arguments, it generates a board for
you, lets you enter words for 3 minutes, and then tells you how well
you did relative to /usr/dict/words.
The object of Boggle is to find, within 3 minutes, as many words as
possible in a 4 by 4 grid of letters. Words may be formed from any
sequence of 3 or more adjacent letters in the grid. The letters may
join horizontally, vertically, or diagonally. However, no position in
the grid may be used more than once within any one word. In competi-
tive play amongst humans, each player is given credit for those of his
words which no other player has found.
In interactive play, enter your words separated by SPACE, TAB, or NEW-
LINE characters. A bell will ring when there is 2:00, 1:00, 0:10,
0:02, 0:01, and 0:00 time left. You may complete any word started
before the expiration of time. You can surrender before time is up by
hitting 'break'. While entering words, your erase character is only
effective within the current word and your line kill character is
Advanced players may wish to invoke the program with 1 or 2 `+' charac-
ters as the first argument. The first `+' removes the restriction that
positions can only be used once in each word. The second `+' causes a
position to be considered adjacent to itself as well as its (up to) 8
21 December 1987 BOGGLE(6)