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BACKGAMMON(6)                    Games Manual                    BACKGAMMON(6)



NAME
       backgammon - the game of backgammon

SYNOPSIS
       backgammon [ - ] [ n r w b pr pw pb tterm sfilename ]

DESCRIPTION
       backgammon  lets  you play backgammon against the computer or against a
       `friend'.  All commands only are one letter, so you don't need to  type
       a  carriage  return, except at the end of a move.  backgammon is mostly
       self documenting, so that a q ?  (question mark) will usually get  some
       help.   If you answer y when backgammon asks if you want the rules, you
       will get text explaining the rules of the game, some hints on strategy,
       instruction  on  how  to use backgammon, and a tutorial consisting of a
       practice game against the  computer.   A  description  of  how  to  use
       backgammon  can  be  obtained  by  answering y when it asks if you want
       instructions.  The possible arguments for backgammon (most are unneces-
       sary but some are very convenient) consist of:

              n         don't ask for rules or instructions

              r         player is red (implies n)

              w         player is white (implies n)

              b         two players, red and white (implies n)

              pr        print the board before red's turn

              pw        print the board before white's turn

              pb        print the board before both player's turn

              tterm     terminal  is  type  term, uses /etc/termcap, otherwise
                        uses the TERM environment variable.

              sfilename recover previously saved game from filename.  This can
                        also  be  done  by  executing the saved file, that is,
                        typing its name in as a command.

       Arguments may be optionally preceded by a -  sign.   Several  arguments
       may  be  concatenated  together,  but not after s or t arguments, since
       they can be followed by an arbitrary string.   Any  unrecognized  argu-
       ments  are ignored.  An argument of a lone - gets a description of pos-
       sible arguments.

       If term  has  capabilities  for  direct  cursor  movement.   backgammon
       `fixes'  the  board  after  each move, so the board does not need to be
       reprinted, unless the screen suffers some horrendous malady.  Also, any
       `p' option will be ignored.

QUICK REFERENCE
       When backgammon prompts by typing only your color, type a space or car-
       riage return to roll, or

              d      to double

              p      to print the board

              q      to quit

              s      to save the game for later

       When backgammon prompts with 'Move:', type

                     p      to print the board

                     q      to quit

                     s      to save the game

       or a move, which is a sequence of

              s-f    move from s to f

              s/r    move one man on s the roll r separated by commas or  spa-
                     ces  and  ending with a newline.  Available abbreviations
                     are

                     s-f1-f2
                            means s-f1,f1-f2

                     s/r1r2 means s/r1,s/r2

       Use b for bar and h for home, or 0 or 25 as appropriate.

FILES
       /usr/games/teachgammon        rules and tutorial
       /etc/termcap                  terminal capabilities

BUGS
       backgammon's strategy needs much work.



                               16 February 1988                  BACKGAMMON(6)