puzzle - 15-puzzle game for X
This option specifies the display to use; see X(1X).
This option specifies the size and position of the puzzle window; see
This option specifies the size of the puzzle in squares.
This option specifies the speed in tiles per second for moving tiles
This option specifies an image file containing the picture to use on
the tiles. Try "mandrill.cm." This only works on 8-bit pseudo-color
This option indicates that the program should create its own colormap
for the picture option.
Executing puzzle with no arguments plays a 4x4 15-puzzle. The control bar
has two boxes in it. Clicking in the left box scrambles the puzzle.
Clicking in the right box solves the puzzle. Clicking the middle button
anywhere else in the control bar causes puzzle to exit. Clicking in the
tiled region moves the empty spot to that location if the region you click
in is in the same row or column as the empty slot.
The picture option should work on a wider variety of screens.
Copyright 1988, Don Bennett.
Don Bennett, HP Labs